Some programs automatically select the appropriate files if you use the Windows library folders (Documents, Photos, Videos, etc.). Seagate, WD, and others provide backup utilities that are adequate for the average user.įile backup: If you want to back up only your data (operating systems and programs can be reinstalled, though it’s mildly time- and effort-consuming), a program that backs up just the files you select is a major time-saver. Additionally, if you intend to back up to a newly purchased external hard drive, check out the software that ships with it. Features you don’t need add complexity and may slow down your system. How to pick a backup softwareĪs with most things-don’t over-buy. We also test the USB boot drives created by the programs. We then mount the images and test their integrity via the program’s restore functions. This is largely to test reliability and hardware compatibility, but we time two: an approximately 115GB system image (two partitions), and a roughly 50GB image created from a set of smaller files and folders. We run each program through the various types of backups it’s capable of.
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"There's a sort of companion game from the same company called Dots & Co that's also really good. It’s very relaxing and aesthetically pleasing." - cdpatterson92 If you are bored of that component of the game, they also feature between two to three different mini challenges, which are all very different than the main game to keep it diverse. "It’s a color-matching game but has a ton of different obstacles, which are introduced as you level up. Microsoft Flight Simulator (2020) Microsoft Flight Simulator is the closest thing weve had to a near-perfect recreation of the real world in the virtual space. When I was on bedrest with my last pregnancy, this was one of the games I actually paid money to continue, and they’re just trying to help by giving away lives." - rachelolsonw "It’s constantly adding new mechanics, but here’s the big thing: during the Coronavirus crisis, they’ve been constantly giving away hours of free lives, so you can just keep playing. Here’s an example of how it works: The first person says a statement, for example, Lavender smells nice. If you’re looking for a game to help pass the time, give Something in common a try. Terraria (Image credit: Re-Logic) Developer: Re-Logic Platforms: PC, Mac, PS4, PS5, Nintendo Switch, iOS, Android Released in 2011, Terraria still stands out as a prime example of the best. It's pretty, puzzley, and is the perfect thing to do with your hands while watching TV." - Maitland Quitmeyer This game has no winners or losers, but it is a fun way to be creative and silly while spending time with loved ones. "I've been playing it since it came out almost six years ago when it only had 85 lil' levels. Pick your favorite house, start building your empire and see if you can become the ultimate ruler of the world in Forge of Empires. Choose From Hundreds of Different Housesįrom the Tudor Dynasty to the Romanovs, each dynasty has its own unique set of rules and house styles. It’s up to you to find the style that works best for you. Some players prefer to build quickly and cheaply, while others may prefer more elaborate and expensive structures. In order to make the most efficient use of your resources, you’ll need to find your own building style. Find Your Own Building Styleįorge of Empires offers a wide variety of building styles to choose from, each with its own advantages. You can win the game by utilizing a wide variety of techniques.įorge of Empires offline game lets players rule their empires and build communities. You can customize your city to make it look the way you want it to, and you can also upgrade your buildings to make them stronger. From the beginning, players must choose which resources to focus on and which buildings to construct in order to develop their city into a powerful force in the world. Build Your Cityįorge of Empires is an online game where you can create your own empire and rule the world. you can manage your own kingdom, build settlements, and defend them from your enemies while competing with other players to become the most successful ruler in history. Players take control of different civilizations, each with their own unique set of abilities and goals, in order to build an empire that will stand the test of time. Some organisms, like beavers and elephants, change their surroundings so much that they have been called ecosystem engineers. Even unusual or seemingly catastrophic events, like volcanic eruptions, are an integral part of the ecological contexts to which organisms adapt over long time spans. Those that survive are molded by natural selection as the environment changes. Over millennia, organisms evolve to contend with changes in their environment. It could cripple and army but not destroy it outright.All organisms change their environment as they live, grow, and reproduce. Perhaps, and this is just a thought and not a suggestion: if there is no easy indicator that your army is going to die from attrition, why not have it so that blighted terrain eats all of the army hitpoints except for the last hitpoint ?. In AOW3, stuff just disappears, and you have to do a little Sherlock Holmes detective work to discover what happened. Napoleon and Sun Tzu had junior officers who complained bitterly about marching to their deaths. Total War and the Paradox games will put skull icons on the screen to indicate attrition through terrain. What does bug me is that there is no easy indicator that the army will suffer on hostile ground. I've studied the Napoleonic Wars and Sun Tsu, so that kind of thing happens all the time. Fortunately for me, the Hero wasn't essential to the story and returned from the Void three turns later.Ĭertainly, that was poor judgement on my part. I did not have enough movement points to get out of the blight, so the next turn the whole army died. I engaged the enemy on blighted terrain and got out of the battle with my army all still there but every unit was low on health. Today, I had an army stack plus Hero get wiped out by blighted terrain, which made me think I should have read that thread more closely. A few threads ago, there was a topic on taking damage and getting healing from having an army walk over blighted terrain in the Strategic Map. Vague or clickbait titled posts will be removedĦ) All posts and comments, in end, come down to moderator discretion. No hacking discussion whatsoever.ĥ) Please use appropriate titles. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable. It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter. Fallout Shelter Update ideas thread | 7-16-2016 How to repair mr handy fallout shelterAllow me to introduce myself briefly, Hey there, I am Delphi, pleased to make your acquaintance.Fallout Shelter Strategy Discussion archive. A direct sequel, Dead Space 3, was released in 2013. The game sold two million copies during its opening week, but according to later developer interviews Electronic Arts was disappointed in its commercial performance. Reviews of the game praised its gameplay, narrative, atmosphere, graphics, and audio and level design, with many calling it superior to the original Dead Space. A downloadable content expansion, subtitled Severed, was released in March 2011 and followed characters from the spin-off Dead Space: Extraction.ĭead Space 2 received critical acclaim. It was supplemented by several other multimedia projects including the novel Dead Space: Martyr, the animated movie Dead Space: Aftermath, the spin-off game Dead Space Ignition, and a mobile prequel. Multiplayer was included as a separate mode based on both fan feedback and requests from Electronic Arts.Īnnounced in 2010, Dead Space 2 saw an extensive marketing campaign from its publisher. The gameplay was adjusted based on feedback from players and the team's experience, in addition to making it faster-paced and having more overt action elements. The storyline, alongside building upon and expanding the series lore, focused on Isaac's deteriorating mental state, with classic nursery rhymes being used as motifs playing into the narrative and Isaac's visions. Pre-production began in 2008, immediately following the release of the original Dead Space. The game included a competitive multiplayer, with the Sprawl's security forces fighting teams of Necromorphs. Gameplay features Isaac exploring a series of levels, solving puzzles to progress, and finding resources while fighting off Necromorphs. The second mainline entry in the Dead Space series, set on the Titan-based Sprawl space station, the story follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating mental illness induced by the alien Markers. It was released for PlayStation 3, Windows, and Xbox 360 in January. Dead Space 2 is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts. In several of the cases listed here, the game's developers released the source code expressly to prevent their work from becoming abandonware. The source code of these commercially developed and distributed video games is available to the public or the games' communities. This is a list of commercial video games with available source code. ( August 2022) ( Learn how and when to remove this template message) Several templates and tools are available to assist in formatting, such as Reflinks ( documentation), reFill ( documentation) and Citation bot ( documentation). Please consider converting them to full citations to ensure the article remains verifiable and maintains a consistent citation style. Sumo Digital is known to be the name behind “Hitman,” Hitman 2,” “Mortal Kombat 11” and a couple of “Forza” titles as well.This article uses bare URLs, which are uninformative and vulnerable to link rot. The Berlin, Germany-based video game developer was tasked by publisher Deep Silver to continue the zombie-bashing sequel of the original “Dead Island” game before the two split up in July 2015 due to “creative differences.”įollowing the separation, the operation to create “Dead Island 2” was turned over to Sumo Digital, a video game developer based in Sheffield, England, in 2016. The game is said to be dated June 2015 courtesy of Yager. The game is still in development but has now release dateĪ 5-year-old build of “Dead Island 2” has been found crawling its way on the Interwebs and gamers are playing the zombie-filled title.Įurogamer first spotted the game via 4Chan and was quickly caught by other websites."Dead Island 2" is currently under Dambuster Studios. The leak is dated June 2015, weeks after Yager and Deep Silver part ways.Gamers have been downloading and playing an unfinished version of "Dead Island 2". Major engagements included Operations HASTINGS and UNION I and II. Between March 1966 and May 1967, the division conducted 44 named and unnamed operations. Its zone of operation included the southern two provinces of I Corps Quang Tin and Quang Ngai. By June, the entire division was in South Vietnam. March 1966 saw 1st Marine Division Headquarters established at Chu Lai. In 1965, 7th Marines participated in the first major engagements for American ground troops in South Vietnam. More than 11,000 Marines of the 5th Marine Expeditionary Brigade participated in the naval blockade, which forced the withdrawal of the missiles from Cuba. The 2d Battalion, 1st Marines deployed to Guantanamo Bay for two months in 1962 during the Cuban Missile Crisis. The Chinese Communists suffered more than 37,500 casualties trying to stop the Marines’ march out of the “Frozen Chosin.” The division received its fourth, fifth, and sixth PUCs for its actions in Korea. The division subsequently fought into the mountains around the Chosin Reservoir. The division was then chosen to land at Inchon on 15 September 1950. “The Old Breed,” as the division became known, provided the Pusan Fire Brigade when war broke out in Korea. While in China, the division had numerous encounters with the Chinese Communists. Three weeks after Japan surrendered, the division was dispatched to North China for occupation duty. 1st Marine Division also received PUCs for the battles of Peleliu and Okinawa. The division received its first PUC for its actions and sacrifices on Guadalcanal. The Guadalcanal campaign in 1942 was the first major American Pacific campaign in World War II and the first time the 1st Marine Division conducted combat operations as a division. These units represent a combat-ready force of more than 22,000 Marines and Sailors. The 1st Marine Division comprises a Headquarters Battalion, the 1st, 5th, 7th, and 11th Marine Regiments, 1st Reconnaissance Battalion, 1st Combat Engineer Battalion, 1st and 3d Light Armored Reconnaissance Battalions, 1st Tank Battalion, and 3d Assault Amphibian Battalion. It is the oldest, largest, and most decorated division in the United States Marine Corps, with nine Presidential Unit Citations (PUCs). The 1st Marine Division was activated aboard the battleship USS Texas on 1 February 1941. PDT for servers in the Americas and Europe. PDT for Oceania, China, East Asia, and Southeast Asia Servers and also on August 3, from 1:00 a.m.–3:00 a.m. There will be some server maintenance starting on August 2, from 5:00 p.m.–7:00 p.m. Formed from flesh of the rapacious souls who sought to claim the stone's power, the Glacial Colossus serves as its guardian.We are most pleased to unveil another batch of content updates coming to Diablo Immortal. Within the Cavern of Echoes lies a stone that emanates a creeping chill: the Iceburn Tear. The Lord of Destruction would have razed all humanity from Sanctuary if not for the Archangel Tyrael’s sacrifice. One of the three Prime Evils and corruptor of the Worldstone, Baal revels in absolute annihilation whether he incites or inspires it. The Fahiran dynasty lasted generations before dissidents shattered Fahir’s scepter-the symbol of his power-and the Shassar Sea became, by all accounts, impossible to rule. His empire was marked by the grisly sacrifice of blood relatives, and cursed longevity rituals for the benefit of aristocrats and the king, who presented himself as a living deity. The undying monarch Fahir dominated Shassar long before it became a wasteland. When her wickedness was ended, she was interred in the castle's tower, for she could not be truly killed. As she grew older, she bathed in the blood of hundreds of captives to retain her ebbing youth. The Countess was raised in an isolated, forested castle in Khanduras. The horrors he committed in life would be rivaled only by those in his death should his restless spirit and his undead army return to Sanctuary… Haunted CarriageĪdventurers traveling through Ashwold Cemetery are sure to become well-acquainted with the haunted carriage, which is said to carry the souls of the dead. The Mad King Leoric was driven to madness by Diablo, Lord of Terror. Strange creatures and ancient apparitions come to life in Diablo Immortal. Local WhomKnow = math.floor(sims * () / 100) Local desireability = ((wealthValue*avgPercent) / trueprice)^2 My new system works like this: local function RunCustomers() I’m back 6 months later, and for anyone wondering I’ve completely scrapped the system mentioned above. I’m not an expert at this, so if anyone who has a greater knowledge of markets sees this, please correct me on any miscalculations/flaws! If demand > 1 and compbal.Value> newfactorycost thenĪssets.Value = (supply * costproduction) + compbal.Value If supply > 1 and customer.bal > price then Price*= (supply+demand-supplychange)/supplyįor _, customer in pairs(customerdata) do Newfactorycost: the cost to make a new factoryĬlock: a clock that controls the rate of the market server-wideĬode: local clock = Price: The sale price of each product CustomerData: Popularity: The popularity of the productĬostproduction: avg. For the 0.1.3 update of Delicate Stocks, I’ve decided to scrap the old system of company value being based on an average of 2 perlin noises to an actual market with simulated customers and asset - liability based company valuation.Ĭombal: The company’s balance / spendable valueĪssets: The value of all of the company’s assetsĮco: The economic status (between 1 and 0.5, perlin noise based) |
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